Midnight Neon Controller
Midnight Vehicle Control is a standalone script that provides a simple and intuitive interface to manage and customize your vehicles underglow lighting and headlights in your FiveM server.
Last updated
Midnight Vehicle Control is a standalone script that provides a simple and intuitive interface to manage and customize your vehicles underglow lighting and headlights in your FiveM server.
Last updated
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FiveM Forums Post
YouTube Walkthrough Video
All frameworks are supported as this script is fully standalone
Download the resource from your .
Unzip the md-neoncontroller.zip
folder and place this folder in your server's resource folder.
Ensure the script in your server.cfg
file by writing ensure md-neoncontroller,
(or make sure the script is placed in a folder that is already ensured)
Follow the next step to configure your fuel setup, and that is all!
A default keybind can be assigned to all players to open and close the script. This is configurable in the config file
As mentioned in the comments above, setting the default keybind to nil
(not 'nil'
) will completely remove the key mapping. This is ideal if your server is already overloaded with keybinds from various scripts. This will mean that players will either have to use commands, or you must provide alternative methods using exports/events (mentioned later in this documentation)
Players can use commands in the chat to open, close and toggle the neon controller UI. The default command is listed below.
/neonMenu
Toggles Neon Controller Menu
You may change these commands in the config file
The events used to open and close the neon controller UI. These can be called from any script, such as a radial menu.
If you would like to use exports rather than events
Allowed Controls
Controls that will be registered while the NUI is active (so that you can actually still utilize the vehicle while the control UI is open)
When the resource is first started on your server, the default keybind from the config file will be applied to all players. However, if a player customizes their keybind through the settings, their chosen keybind will remain unchanged even if the default keybind in the config is later updated. The updated default keybind will only apply to players who have not yet played on the server. Codesign has good documentation on this topic.
Join our for support. You can create a ticket for assistance or general inquiries.